Sunday, April 10, 2011

Things are looking up!

Okay, so the Yak move on and leave us alone.
Woo!
And after that, it becomes summer!

I'm starting to think we jumped in over our heads...

Oh come on.
Actually, nevermind. They always pass us by.
Notice one is gone.
Well, now we can start cutting down trees again. WAIT, WHAT.
WHAT THE HELL, SHAMMY.

Thankfully, the Badger Man stops being enraged soon, and they actually walk right by our fort entrance. That's good.

Saturday, April 9, 2011

Already, trouble!

Well, after putting in the names, here is what we have.

It's a party!

Unfortunately, those cute little rabbits have left us with... THE UNDEAD!
D:

So, after much confusion, I attempt to get everyone inside! It eventually happens, just as a Skeletal Yak leaves the map. HOORAH!
Yay frail safety!

Now I'm trying to dig while undreground in an effort to create some space for a mechanic's shop for some traps.

Here we go!

Here is the world as it is in the year 250.

In the little purple splotch in the bottom right, we check on the dwarven expedition Fishgrass in the middle of setting up a fortress, Blazeoiled.


 Now, here we try to recognize any threats to our safety before they attack us. However...
Rabbits?
Nothing deadly is seen.


Soon, the snow on the ground thaws.
Yay grass!